Posted in Computing, ESKA, Seminar 11

Current Contexts for Computing…

Current Contexts for Computing…

Contexts and computing…

Teaching and learning contexts are important to help bring a subject to life, engage children and make the learning relevant to their lives. For computing, we can also celebrate the diversity of ways technology intersects with our lives. In particular, it is vital that children and young people are enthused about computing and technology as it becomes an increasingly integrated part of so many careers now and in the future. The Royal Society Report 2017 (https://royalsociety.org/topics-policy/projects/computing-education/) highlights this integration of technology in our lives and for future careers. There are still challenges for computing in schools, though:

  • there is still a low up-take of Computer Science at GCSE level (11%);
  • there is a severe gender imbalance for the uptake of Computing qualifications (only 20% of those taking Computer Science GCSE are girls and this is 9% at A-level).

Royal Society., 2017. After the reboot: computing education in UK schools.

Making computing relevant to young people can make a difference to how they perceive the subject. We know this from the success of initiatives like Computer Club for Girls (CC4G) which increased the uptake of IT-based GCSEs by girls.

There are significant skills gaps in the UK for the technology sectors, which provide opportunities for young people who pursue these careers. 

Group Task:

In today’s session, we were asked to investigate a specific area of technology use in a small group – I worked with my colleagues Antonia and Rebecca and we worked on the area of Cyber-security. 

During the investigation, we were asked to:

  • identify the key aspects of the topic;
  • consider how it could be used as context for teaching and learning;
  • provide an outline plan for three different teaching and learning activities for this context.

We had 50 minutes to investigate this topic, and to discuss how we could use it as a context for teaching and learning to produce three outline plans for activities which use the Cyber-security context. We then presented our findings to our colleagues, which are presented below. 

https://docs.google.com/document/d/1iWXDQk0ofde4Xhlkk0yDDw7SkoHyATVMLdHVZMJoTl4/edit?ts=5c62d394

 

 

Posted in ESKA, Science, Seminar 8

Lights, Camera, Action!

Lights, Camera, Action!

lightscameraaction.png

 

Learning Objectives:

  • To develop knowledge and understanding about the nature of light and its interaction with materials;
  • To explore a range of teaching and learning strategies associated with teaching this to children using a range of different approaches;
  • To consider how Working Scientifically can be developed in this concept area.

 

Light and the National Curriculum (2014):

Year 3 – Light:
Pupils should be taught to…

  • Recognise that they need light in order to see things and that dark is the absence of light;
  • Notice that light is reflected from surfaces;
  • Recognise that light from the light from the sun can be dangerous and that are ways to protect their eyes;
  • Recognise that shadows are formed when the light from a light source is blocked by a solid object;
  • Find patterns in the way that the size of shadows change.

 

Year 6 – Light:
Pupils should be taught to…

  • Recognise that light appears to travel in straight lines;
  • Use the idea that light travels in straight lines to explain that objects are seen because they give out a reflection into the eye;
  • Explain that we see things because light travels from light sources to our eyes or from light sours to objects and then to our eyes;
  • Use the idea that light travels in straight lines to explain why shadows have the same shape as the objects that cast them.

 

What can I remember about light in Primary Science?

  • The Sun is the largest source of light;
  • Shadows are made by light being blocked;
  • Light –> Camera –> Eye.

 

Children’s Misconceptions about Light…

  • Some are unaware that light travels;
  • Some do not always appreciate that light sources are needed to see non-luminescent objects;
  • Some think that the Moon is a source of light;
  • They often confused reflection and shadow formation – features on the shadow;
  • Shadows are often drawn detached
  • from the body.

 

What is light?

waves 1

  • Light is a form of energy;
  • It behaves as if it were a wave;
  • Visible light is one part of the electromagnetic spectrum;
  • Light travels in the straight lines;waves 2
  • The wavelengths dictate the colour of the light;
  • The amplitude of the wave dictates the intensity or brightness of the light – more energy is required to produce large waves, so more intense light is associated with greater energy. 

 

Sources of Light…

  • Light travels from a primary source;
  • Light is reflected from secondary sources.

Some sources of light are:

  • Fire;
  • iPads;
  • Phones;
  • Candle;
  • Lightbulb;
  • The Sun.

Man-made:

  • Fire;
  • Lightbulb;
  • Torches;
  • Phones;
  • Candles;
  • iPads;
  • TV screens.

Natural:

  • Fish;
  • Fire-flies.

 

How does light help us to see?

Light is travelling from the light source, to the book, then from the book, to the girl’s eye. See example below:

Screen Shot 2019-01-23 at 16.03.17.png

Misconceptions:

  • Light comes from the eye to enable us to see;
  • Light comes from the book – a light source is not need for the book to be seen.

Reflection of Light:

  • Light can be reflected;
  • Some materials transmit light (allow it to pass through) and some materials let more light through than others;
  • Opaque – light does not travel through it – it is either absorbed or reflected;
  • Translucent – light travels through but is scattered through the other side – you can see something but not clearly;
  • Transparent – light travels through and you can see clearly through the other side.

Opaque:

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Translucent:

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Transparent:

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What if we couldn’t see colour?

Most of us are used to seeing life in glorious technicolour, but how do our eyes actually perceive colour? Our eyes are made up of many different elements that allow us to see. The eye is, essentially, a ball with a hole (pupil) that lets in light. Inside the eye, our lens focuses light onto the retina at the back of the eye. The retina has two types of light sensitive cells: rods and cones. Cones are the things that allow us to see colours, and there are three different types of cones which register different colours on the spectrum. Rods work in low light but aren’t so great at registering colour – which is why in the darkness everything looks almost black and white. A human eye has more than a million light-sensitive cells.

Refraction of Light:

  • Light waves are refracted (appear to bend) when a wave travels from one medium to another, e.g. water to air;++93T8wdRbqpB9bK2Aohsg.jpg
  • Objects appear bent in water;
  • White light is a mixture of different colours of light – light passing through a prism will be dispersed into its component colours [different wavelengths are refracted by different amounts] – this is also the cause of a rainbow – water droplets act as prisms.

 

Shadows!

  • Shadows are formed when a light source is blocked;
  • Shadows form the shape of an object blocking the light;
  • This is evidence of light travelling in straight lines and doesn’t. travel around corners;
  • The darkness of a shadow depends on whether the material is transparent, translucent or opaque. 

Children often mix up ‘shadows’ and ‘reflection’. They need lots of practical experience of shadows. 

screen shot 2019-01-23 at 16.39.08

Ideas to help children’s understand of shadows:

  • Early Years Foundation Stage (EYFS) – jumping on their shadows;
  • KS1 – experiment with moving light sources closer or further from the object casting the shadow;
  • KS2 – explore the factors which alter the size of shadows.

 

Cross-curricular links – Literacy:

  • Create shadow puppets to re-tell a nursery rhyme;
  • Explore the different materials to make the puppets – link to properties of materials: transparent, translucent, opaque;
  • Perform this to the rest of the class.

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In Year 1, we discussed the benefit of using fiction texts in Science…

  • Child-friendly context enhances pupils’ confidence;
  • Provides excellent contextual learning for follow-up enquiry;
  • The resultant discussion allows children’s current understanding of concepts to be accessed;
  • Children are often motivated to help solve the problem for the characters involved;
  • Scientific language can be introduced and supported by more familiar words and text within child-frindley context.

Using Non-Fiction Books in Science…

A non-fiction book can be used to bring science into the classroom and provide the focus for the lesson. Children love ‘finding out’ so therefore the information presented as pictures or text can serve as a starting point for discussion and assessing children’s current ideas and understanding.

Non-fiction books specifically can…

  • Provide a visual stimulus for sharing ideas;
  • Develop children’s observation skills;
  • Introduce new vocabulary (both general and scientific);
  • Allow children to check and compare their drawings and writing;
  • Provide opportunity for developing and reinforcing children’s sequencing skills;
  • Develop children’s research skills and independent study;
  • Provide ideas for enquiry.

Links between the Science Curriculum and English Curriculum in Key Stage 1:

screen shot 2019-01-23 at 17.00.03

Posted in Foundation Subjects, Religious Education, Seminar 1

Creative Approaches to Planning Primary Religious Education…

Creative Approaches to Planning Primary Religious Education…

religion

Pedagogies to remember…

  • Religious neutral resource/activity that leads to religious explicit understanding.
  • Local Authority syllabus or faith syllabus;
  • 2 Attainment Targets (ATs) – AT1 is learning about religion / AT2 is learning from religion;
  • When talking about a faith, are you going to talk about liberal or fundamental?
  • Senses/Numinous;
  • Experiential Learning;
  • Cross-curricular learning;
  • Debate/Philosophy for Children;
  • Socratic talk: Dialogic Talk, Talk for Writing.

Attainment Target 1 and Attainment Target 2:

What sort of content are children required to learn and experience?

Four Key Skills for Religious Education: rs

  • Communication – verbal, non-verbal, written;
  • Enquiry – ‘I wonder…’ questions;
  • Reflection – ask the children to sit and think about an ‘I wonder…’ question;
  • Thinking – this relates to communication.

 

Experiential Learning…

Socratic Talk is 1-2-1 –> Dialogic Talk (Robin Alexander) – group discussion, PBL? EBAL? Debate? –> Talk for Writing – paired or individual –> Drama (Pye Corebett).

The Difference Between Faith and Non-Faith Schools:

Denominational Schools: 

  • Part-funded by Diocese/Church/Faith tradition and Local Authority;
  • Usually have a Faith Leader, e.g. a Priest as the Chair of Governors;
  • Follow the syllabus from the Diocese/Church/Faith tradition, e.g. Come and See, Here I Am syllabus;
  • RE is a core subject and is mainly about the faith of the school and what it means to be a member of that faith. Some exploration of other religions;
  • Inspected by Diocese and Local Authority SACRE;
  • RE and collective worship is statutory.

 

Community Schools:

  • Funded by Local Authority;
  • Chair of Governors is usually from the local community;
  • Follow Local Authority syllabus and is focused on 6 major faith traditions with a more detailed emphasis on Christianity and 2 other religions;
  • RE is a foundation subject;
  • Inspected by SACRE;
  • RE and collective worship is statutory.

 

What should we know about general planning?

  • Plans to fit into each other (LT, MT, ST);
  • Differentiation (GOTOS).


GOTOS:

G – Groups: Alphabetical, friendship, capability, gender, Kagan, mixed ability, random, paired, talk partners.

O – Outcomes: Same Task –> Different Outcome. What do the children already know? Controversial topic in schools. This is open ended – put ‘because…’ in your plans.

T – Task: use the same task, but make it different for different sets of children.

O – Organisation.

S – Staff.

Short Term Planning….

picture1

picture2

Religious Neutral Activity (Pedagogy and Toolkit)…

Hinduism:

Attainment Target 1: Facts (learning about religion), Exploration of Iconography;

Attainment Target 2: Activity (learning from religion), Four Arms Four Heads.

hindu

  • Shared Human Experience (SHE) – Attainment Target 2;
  • Living Religious Tradition (LRT) – Attainment Target 1;
  • Search for Personal meaning (SPM) – Attainment Target 2;
  • Beliefs and Values (B&V) – Attainment Target 1.

Medium Term Planning…

medium1.png

Where do we get objectives from?

The non-statutory national framework: Religious Education for Key Stage 1:

Knowledge, skills and understanding…

Learning about religion:

1. Pupils should be taught to…

  • Explore a range of religious stories and sacred writings and talk about their meanings;
  • Name and explore a range of celebrations, worship, and rituals in religion, noting similarities where appropriate;
  • Identify the importance, for some people, of belonging to a religion and recognise the difference this makes to their lives;
  • Explore how religious beliefs and ideas can be expressed through the arts and communicate their responses;
  • Identify and suggest meanings for religious symbols and begin to use a range of religious words.

Learning from religion:

2. Pupils should be taught to:

  • Reflect on and consider religious and spiritual feelings, experiences and concepts such as worship, wonder, praise thanks, concerns, joy and sadness;
  • Ask and respond imaginatively to puzzling questions, communicating their ideas;
  • Identify what matters to them and others, including those with religious commitments, and communicate their responses;
  • Reflect on how spiritual and moral values relate to their own behaviour;
  • Recognise that religious teachings and ideas make a difference to individuals, families and the local community.

5 questions to think of when assessing work in RE…

  • WHY am I assessing?
  • WHAT am I assessing?
  • WHEN am I assessing?
  • HOW am I assessing?
  • WHO am I assessing?

 

 

Posted in Foundation Subjects

Are the Foundation Subjects as Relevant to a Child’s Development as Mathematics and English?

Are the Foundation Subjects as Relevant to a Child’s Development as Mathematics and English?

T-C-874-2014-Curriculum-Cards-KS1-Foundation-Subjects.jpg

What is a controversial issue?

An idea or viewpoint may be considered an issue if a number of people disagree with statements and assertions made in connection with the proposition. Issues that deeply divide a society, that generate conflicting explanations and solutions based on alternative value systems, are considered controversial (Stradling, 1984). 

Why look at, or address controversial issues in Primary Schools?

  • Democracy is one of the Fundamental British Values (FBV). In school, there could be a ‘school council’ but the real thought is, do we just talk about eco-problems or do we actually go on a protest? If there is an issue that children are really worried about, could we get them to write to the local MP?
  • A political ‘citizen’ (Hess, 2007; Westheimer and Kahne, 2004)- we could discuss with the children topics such as human rights and ‘Black Lives Matter’.
  • ‘Character Building’ which will build the children up to holding an opinion. When the children eventually become adults, it is important for them to have an opinion and they need to feel strong enough to say it. We need to be able to critique what people do, not just accept what they do.
  • Critical Thinking Skills and Emotional Intelligence (PBL: Evagorou et al, 2015; Howe et al, 2015).
  • Debating skills to encourage empathy, personal opinion, respect of difference, self-efficacy. We encourage children to debate because it allows us to find out what is really important to them.

I.E.A research in 2001 reported that an open classroom climate for discussion is a significant factor of civic knowledge and support for democratic values and political engagement. 

Controversial Issues in the Foundation Subjects:

Art:

  • What is art? What decides what is ‘great’ art? Who decides upon which art is valuable and which is not- think about the concept.
  • The Turner Prize: Turner is interesting to explore how he campaigned for the abolition of slavery in his work.
  • The right to offend is greater than the right not to be offended.
  • Who are the arts for?
  • How should art be funded?
  • How can wider access be given to art?
  • Why are there no ‘great female artists?’

Design Technology:

  • Brexit- will industry move and hence affect Britain’s technological future?
  • STEM and STEAM- will a trendy approach swallow up the fundamental principles of DT?
  • ‘Internet of things’.
  • Big Data.
  • Driverless vehicles.
  • 3-D printing.
  • Artificial Intelligence (AI).
  • Smart Phones.
  • Wearable technology/’The quantified self’.
  • Microplastics/microbeads.
  • Nanotechnology and toxicity.

Geography:

  • Fairtrade.
  • Social/economic inequality.
  • Fossil fuels/renewables/climate change in all its iterations.
  • Brexit-its impact on environmental and social policy.
  • Globalisation- a debate of cheaper energy vs environment.
  • Population: growth and migration patterns.
  • Description and labelling economic migrant/refugee etc.
  • Water (availability and quality).
  • Environmental geography and its omission from the primary National Curriculum (2014).
  • Gentrification of cities and coffee shops.

History:

  • Accepted ‘truth’.
  • Is war glorified? Commemoration or celebration?
  • National pride vs jingoism, does it breed nationalism?
  • The union flag.
  • Interpretations and representations of History.
  • History of tomorrow? Acts of terror or threat of terror?
  • History of the rivalry being locality related and subjective.
  • National Curriculum- the rhetoric of the right, the great and the good- imperialism, explorers (British/English-centric).

Languages:

  • The perceived primacy of English globally (and of course at home).
  • Should there be a Universal Language (U.L)?
  • The reluctance of so many English speakers to see value in learning languages.
  • The relationship of language to culture.
  • Reinforcing of stereotypes and therefore prejudice.
  • The power of language (politicians/Donald Trump/Brexit etc).
  • Free movement.

Music:

  • The sexualisation of music including videos.
  • Whose music? Which music?
  • Are there musical hierarchies? For example, are some forms of music more important than others?
  • Free Nelson Mandela.
  • 60s protest songs.
  • Slavery and spirituals- crossing over the Jordan; going home to god- basically, escaping bondage.
  • Protest in classical music- a child of our time (Tippett) and the futility of war: different tracks.
  • Politics in music- think Billy Bragg; Frank Turner.
  • Think about Andy Burnham speaking to Liverpool fans- how have they used music as a protest? https://www.youtube.com/watch?v=-z3mBli084Q

Physical Education:

  • Racism in sport.
  • Women in sport.
  • The obesity epidemic in school children and society.
  • Coaches teaching in school.
  • Teaching Assistants (TAs) taking Physical Education (PE) in schools.
  • PE Premium and how it is being spent in primary schools (£9000 a year and double this in September 2017).
  • PE and its lack of time on the primary curriculum.
  • Swimming in primary schools (children are leaving primary schools not being able to swim).
  • Competition in PE National Curriculum.

Religion/Religious Education:

  • Gay marriage.
  • Equality of women.
  • Extremism.
  • Indoctrination.
  • Sexual ethics with religion.
  • Secularisation of religion (spirituality vs religion debate).
  • Mediatisation of religion.
  • Fear of religion (Islamaphobia/anti-religious and anti-Islamic discourse).
  • Religious Education (RE) as part of the National Curriculum rather than LA.
  • Faith schools.

How does ‘society’ address controversy?

  • Music- Protest songs, for example, Strange Fruit by Billie Holiday;
  • Art- Banksy;
  • Religious Education- Interfaith dialogue; protests such as Tibetan Buddhist monks and nuns self-immolation; Je suis Charlie;
  • History- Protest movements;
  • Geography- Eco-activism;
  • Design Technology- Inventions that rebalances social justice;
  • Physical Education- ‘Say No to Racism’ movement;
  • Languages- Sharing cultural similarities and etymologies. 

What might such expressions suggest about ‘society’?

Demonstrations, protests, expressions of opinions (whatever form they may take), can be considered to be related to the concept of ‘Power’ (Foucault, 1976; Sack, 1988).

People want to regain the power from what they believe has been taken from them. They want a voice (to be heard and listened to) so that they regain power, thus establishing a more democratic and equal global society.

Likewise, however, those with perceived power may use it to limit those who are considered not to have any. 

So as teachers, we have a great wealth of knowledge, and if we believe ‘Knowledge is Power’, then we have a responsibility to use it wisely to educate future thinkers.

How might teachers address controversy?

The Basic Curriculum:

  • Teach ALL the Foundation Subjects;
  • Question the National Curriculum and Government Policy;
  • Use the Local Authority Syllabus for Religious Education;
  • Utilize resources from PSHE curriculum (SEAL);
  • Create a Citizenship curriculum;
  • Daily Assembly and Collective Worship;
  • Socratic/Dialogic teaching;
  • Talk about issues in the news.

The Hidden Curriculum:

  • Fundamental British Values (FBV);
  • Race;
  • Equality;
  • Diversity;
  • LGBT;
  • The school’s physical environment (absence of presence?)

What strategies MIGHT you use?

Some strategies I MIGHT use when addressing controversial issues are:

  • Reading or using a story;
  • Circle time;
  • Dialogic talk;
  • Watch Newsround in class;
  • Question boxes;
  • Worry monsters;
  • Share languages;
  • Philosophy for Children;
  • T.A.S.C;
  • Using specific posters, artists, musicians, music and images as a weekly topic focus.

Teach all of the Foundation Subjects…

  • Use art that raises questions;
  • Listen to music and discuss the purpose of the piece;
  • Discuss historical events and relate to current issues;
  • ‘Protest’ with the children about ecological and culturally linguistic issues;
  • Explore children’s feelings about events in the news, e.g. religious hatred; the development of technology frequently being promoted as a positive thing and racial issues within football. 
Posted in Design and Technology, Foundation Subjects, Seminar 1

Pop-Up Storybook (1)…

Learning Objectives:

  • To understand the nature of Design and Technology;
  • To know how children learn in Design and Technology;
  • To know how to use a storybook as a stimulus for a Design and Technology project.

The Three Lens Approach…

Screen Shot 2018-12-07 at 11.19.41

Lens 1 – Subject Identity – What is Design and Technology?

  • Design and Technology is the creation of a product from an initial decision, to design a process that meets a need.
  • Designers solve problems during the development of the finished product which will have a clear audience and purpose.
  • Design and Technology is an imaginative activity fashioned, so as to produce outcomes that are both original and of value.

 

How is Design and Technology different to art?

Picture1

Looking at this chair, this has been made by a designer – it has a particular audience and purpose. With Design and Technology, the item that is being made has to be fit for purpose.

When were the following things invented and who invented them?

  • Barbie Doll – 1959 – Ruth Handler – daughter Barbara;
  • Microwave – 1946 – Percy Spencer;
  • Mobile phone – 1973 – Martin Cooper (Motorola);
  • iPad – 2010 – Steve Jobs;
  • Balloons – 1824 – Michael Faraday;
  • Cats Eyes – 1934 – Percy Shaw;
  • Parachute – 1783 – Sebastian Lenormand (Leonardo de Vinci);
  • Coca-Cola – 1886 – John Pemberton;
  • World Wide Web – 1990 -Sir Tim Berners Lee.

Lens 2 – Pedagogy – How do children learn in Design and Technology? How should we teach them?

Multiple Intelligences Theory (1983) – Howard Gardener…

  • Logical – mathematical;
  • Spatial – design;
  • Linguistic – language;
  • Bodily kinaesthetic;
  • Musical;
  • Interpersonal – interaction with others;
  • Intrapersonal – self-reflective;
  • Existential/Moral – spiritual.

Edgar Dale – Cone of Learning (1946):

edgar dale

Maslow’s Hierarchy of Needs:

This theory has been adapted for children, proposed in 1943 by Abraham Maslow. In Design and Technology will make mistakes – but this is allowed.

Maslow

 

What personal qualities do you think that we should be encouraging in our teaching in Design and Technology?

  • Courage – to have a go;
  • Curiosity – to find things out, to experiment;
  • Imagination;
  • Reasoning – why things go right or wrong;
  • Sociability – working in groups;
  • Reflection – reflect on what they have produced;
  • Investigation;
  • Creativity.

 

Being Creative…

Teacher Creativity…

  • Non-threatening atmosphere;
  • Opportunities for play and experimentation;
  • Activities in exciting contexts;
  • Opportunities for generative thought.

 

Children’s Creativity…

  • Taking risks;
  • Making mistakes;
  • Choosing resources;
  • Reflection;
  • Constructive appraisal of each other’s work.

 

National Curriculum 2014 Programmes of Study..

Aims:

The National Curriculum for Design and Technology aims to ensure that all pupils:

  • Develop the creative, technical, and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world.
  • Build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users.
  • Critique, evaluate and test their ideas and products and the work of others.
  • Understand and apply the principles of nutrition and learn how to cook.

 

Planning Design and Technology…

Cross-curricular:

  • Learning can be more exciting;
  • Enhances subject relationships;
  • Provides a relevant and holistic view of learning;
  • Contextualises learning;
  • More efficient use of time;
  • Increases scope for creativity.

 

Planning…

  • Long-term plan;
  • Medium-term plan;
  • Lesson plans;
  • Stimulus (letter);
  • Worksheets;
  • Competition;
  • Emails.

Long terms plans outline what each year group will be studying in a particular subject.

The medium term plan usually outlines in DT the topic and the number of sessions and what will be covered.

What should a good Design and Technology lesson plan contain?

  • Teaching well informed, confident, engaging and precise;
  • Work is well matched to the full range of learners’ needs so that most are suitably challenged;
  • Teaching methods are effectively related to the lesson objectives;
  • Teaching assistants and resources are well deployed;
  • Ideas are scaffolded and demonstrated correctly;
  • Correct use of tools is shown and discussion on Health and Safety.

 

Lesson Plan…

lessonplan

The Five Stages of Design and Technology…

  1. Product Analysis;
  2. Designing the Product;
  3. Key Skills Work;
  4. Making;
  5. Evaluating.

 

An Example of the Work…

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Posted in ESKA, Science, Seminar 5

Body Bits – ‘How do we move and get from here to there?’…

 

Human_skeleton_front_en.svg

Learning Objectives:

  • To develop an understanding of how living things, move and the different body systems involved in life processes;
  • To explore a range of teaching and learning strategies associated with teaching this to children;
  • To consider how the needs of Gifted and Talented children can be met in science lessons.

 

Identifying Gifted Scientists…

  • Children who are gifted in science may not necessarily be those who are gifted in other areas of the curriculum. Teachers need to be aware of this and consider how the gift may be revealed.
  • Checklists may support teachers in identifying some of the attributes these children may have, but these checklists should not be the only method used to identify gifted children.
  • A range of approaches should be used, including observations, test results and formative assessment.

When identifying those gifted scientists, we can whether they are gifted from:

  • The types of questions that the children ask – thought provoking;
  • Listening to what the children are saying – in depth discussions;
  • Use of scientific language correctly;
  • Making predictions – this may be a prediction that you may not of thought of.

 

Provision for Gifted Scientists…

  • These children may be working at a level that is significantly higher than their peers.
  • Possible approaches that could be used within everyday lessons include:
    – Addition of breadth through enrichment styles activities;
    -Addition of depth through extension styles activities;
    -Increase in independent thinking and learning skills – including the use of thinking skills style activities.
  • Opportunities for gifted children should be included on planning documents and should be clearly identified.

 

Extension Activities…

Screen Shot 2018-12-10 at 11.35.56

Key Question…What’s inside us?

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Doing something like this, on the outcome, could show the children who are gifted and talented.

National Curriculum Links to Movement…

 

Year 3: Animals, including humans.

Statutory Requirements:

Pupils should be taught to:

  • Identify that animals, including humans, need the right types and amount of nutrition, and that they cannot make their own food; they get nutrition from what they eat.
  • Identify that humans and some other animals have skeletons and muscles for support, protection and movement.

How many bones do you know?

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The Skeletal System…

  • Humans possess an internal skeleton made largely of bone;
  • There are about 206 bones in total;
  • Babies may be born with up to 300, many of which fuse at a later time.
  • There are several functions of the skeleton:
    -Protects vital organs;
    -Supports the weight of individuals;
    -Enables us (along with muscles) to move;
    -Production of red and some white bloods cells in bone marrow.

 

Bones…

  • Bone is a living tissue made of osteocytes, calcium deposits and collagen (a fibrous protein);
  • Bone is penetrated by blood vessels and nerves which keep the bone cells alive;
  • Bone cells are responsible for growth and repair by absorbing calcium from the blood and redistributing it as required;
  • About 99% of the body’s calcium is bone;
  • Most bones have hallowed cavities filled with bone marrow which supplies the millions of red blood cells which are needed every day to replace those that are old and worn out.

 

There are many exciting ways to start investigating skeletons…

  • Funny bones books;
  • Pictures of X-rays;
  • Model skeleton;
  • Make the classroom as a doctor’s surgery – teacher dressed up as a doctor with a skeleton in the corner – use it as role play.

 

How does our skeleton helps us to move?

  • Walk;
  • Run;
  • Jump;
  • Skip;
  • Cartwheel;
  • Roll-over;
  • Back-flip/Front-flip.

Voluntary – we choose for this to happen.

Involuntary – breathing – this happens naturally.

 

Joints…

  • The human skeleton is jointed – joints occur where two bones meet;
  • Examples in our body include:
    -Fixed or immovable joints (pelvis, skull);
    -Partially moveable joints (vertebrae, ribs, sternum);
    -Freely moveable joints- gliding joints (hands or feet), hinge joints (elbow) and ball and socket joints (hips, shoulders).

 

The Muscular System…

muscles.png

  • Muscles can contract when stimulated by nerves;
  • Almost all movements within the body are carried out by muscles;
  • They are grouped according to the structure and function:
    -Skeletal;
    -Smoot;
    -Cardiac.

 

 

The Three Main Muscle Groups…

  1. Skeletal muscles are attached to skeleton. They are voluntary because we can make them work by thinking. Examples include biceps and triceps which raise and lower arms.
  2. Smoot muscles are involuntary and may be found in the stomach wall to help us digest food, or in the iris of the eye to help open and close pupils.
  3. Cardiac muscles are involuntary muscles found around the heart. These muscles allow regular contractions of the heart.

 

Make a model of a joint and muscles to see how they work…

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National Curriculum (2014) Links to Body Systems…

Year 6: Animals including humans.

Statutory Requirements:

Pupils should be taught to:

  • Identify and name the main parts of the human circulatory system and describe the functions of the heart, blood vessels and blood;
  • Recognise the impact of diet, exercise, drugs and lifestyle on the way their bodies function;
  • Describe the ways in which nutrients and water are transported within animals, including humans.

The Circulatory System…

  • This system transports oxygen, food substances and heat around the body;
  • White blood cells and platelets are transported to where they are needed to fight disease and repairing wounds;
  • Waste products are also collected and transported to where they can be removed or processed by the body (e.g. the digestive system, liver, etc.);
  • Consists of three main elements: heart, blood vessels and blood.

 

Activities to Use in School…

 

 

 

 

Posted in Foundation Subjects, Languages, Seminar 2

Morphology and Syntax in Language Learning…

Difference-Between-Morphology-and-Syntax-2

6 Steps to Progress from Oracy Literacy:

  1. Identify the phonemes (the smallest unit of meaningful sound) – when we are starting to read the language, we have to understand the phonemes that exist in the language, that do not exist in English. We need to introduce these phonemes one by one – do this once a week. Get the children to think about words that already contain that phoneme and introduce them to the spelling of the word.
  2. Ask the children how many words they already know in the foreign language that may contain that phoneme.
  3. Give the children a set of picture cards and a set of word cards where they can play a matching game – they can match the pictures with the word. Do this half way through the year.
  4. To have cards or have it on screen, the classroom instruction vocabulary in the written form. Ask them to do what the card/screen displays, to match what they already know with the written form of that word. This helps provide feedback of who is understanding and who isn’t.
  5. Predict how to spell new words – can they apply the phoneme to grapheme correspondence to help spell new words.
  6. Move from word level to sentence level, and then to text level. Ultimately, this will then support them with their written language.

Grammar…

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Grammar will help embed and consolidate how our own language works.

Familiarity with terminology:

  • Benefits for Language One (L1);
  • Confidence in reading and spelling;
  • Confidence in reading and spelling;
  • Expand vocabulary;
  • Develop cognitive development – thinking skills.

 

Punctuation…

French – No possessive apostrophe, for example, in English we can say ‘The teacher’s pen’; which means the pen belongs to the teacher. However, French does have a contraction apostrophe, for example, ‘c’est…’ which means ‘it is…’.

German – Nouns have capital letters no matter where they appear in a sentence.

Spanish – Upside down ‘?’ and ‘!’ before sentences.

 

Accents…

French:

  • é – sound changes to ‘ay’;
  • è – sound changes to ‘eh’;
  • ê – used to have an ‘s’ after the ‘e’;
  • ô – used to have an ‘s’ after the ‘o’;
  • ç – sound changes to ‘s’ – indicates there used to be an ‘s’ there.

 

German:

  • ä – Umlaut – turns ‘a’ into eh;
  • ö – Umlaut;
  • ü – Umlaut.

Umlaut is a sound changer.

 

Spanish:

  • á;
  • é;
  • í;
  • ó;
  • ú;
  • ñ – tild – this makes the sound ‘ny’.

 

Gender and Plurals…

It is a pointless activity trying to teach little ones gender in foreign languages. 

Introduce new nouns with the gender identifier:

French:

  • Le – means the – masculine;
  • La – means the – feminine;
  • Les – means the – plural;
  • Mon – means my – masculine;
  • Ma – means my – feminine;
  • Mes – means my – plural.

German:

  • Der – means the – masculine;
  • Die – means the – feminine;
  • Das – means the – neuter;
  • Die – means the – plural;
  • Mein – means my – masculine;
  • Meine – means my – feminine;
  • Mein – means my – neuter;
  • Meine – menas my – plural.

 

Spanish:

  • El – means the – masculine;
  • La – means the – feminine;
  • Los/Las – means the – plural;
  • Mi – means my – masculine and feminine – no gender;
  • Mis – means my – plural.

 

Adjectives…

Attributive – before the noun.

This s usual in English and other Germanic languages.

Romance languages (e.g. French) – tend to place the adjective after the noun.

Verbs and Tenses:

  • Present;
  • Future;
  • Past.

In languages, you can use the following to support verbs and tenses:

  • Writing frames;
  • Models;
  • Word mats;
  • Lists;
  • Gap-fills;
  • Picture gap-fills.

This helps them to practice their reading and writing to develop their literacy skills in the language.

French: Je suis allée hier à deux heures en ville pour visiter mes amis.

Spanish: Fui a la cuidad ayer a las dos en punto para vistar mis amigos.

German: Ich bin gestern um zwei Uhr in die Stadt gegangen, um meine Freunde zu besuchen.

All of the above sentences mean: I went to the town yesterday at two o’clock to visit my friends.

At the beginning of the school year, it would be good to give each child a vocabulary list – these can be used in those moments where there are a spare two to five minutes in the day, to then use these vocabulary lists to create a sentence. This would only be done in Year’s 5 and 6.

Dictionary Skills:

The mechanical process must be taught, e.g.:

  • There are two halves;
  • What the words are at the top of each page;
  • Abbreviations.

 

 

Posted in Foundation Subjects, Languages, Seminar 1

Teaching Modern Foreign Languages in the Classroom…

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Four Strands of Learning a Language…

  • Vocabulary;
  • Morphology – changing the shape of words;
  • Syntax – a set of rules that tells you were to place words in a sentence;
  • Phonology – refers to the sound system that belongs to a particular language, accurate pronunciation and being able to understand the words.

 

Phonology…

1200px-Flag_of_Hawaii.svgMele Kalikimaka! – this not Hawaiian, this is the attempt of native speakers of Hawaiian to say, ‘Merry Christmas!’. Hawaiian does not have the same phonemes as English.

-T, -S and -R are three phonemes (sounds) that do not exist in Hawaiian. In English, there are forty-four phonemes.

In English…

In English, there are 23 consonantal phonemes, and there are 21 vowel phonemes. 

In French…

In French, there are 36 phonemes, however, half of those do not exist in English.

In German…

In German, there are 46 phonemes. Although German has 46 phonemes, they are more consistent.

In Spanish…

In Spanish, there are 25 phonemes. Only 5 of them are vowel phonemes.

Thinking about Phonology in the classroom:

Pronunciation Rules…

  • Phonics – Some schools may use phonics to teach foreign languages in their schools. However, be aware that English phonics is not the same. Instead of using ‘Jolly Phonics’, because the gestures will not be the same, allow the children to create/generate their own gestures – this will allow them to remember things better;
  • Sounds – When introducing new vocabulary, highlight the sounds in each word. Perhaps use a little mirror to get the children to mimic the way you are saying the sounds;
  • Practice – It is important to deliver languages little and often. You can use little and short phonics starters and go over new and revisited sounds.

Phonics:

Focus on…

  • How to produce new sounds;
  • How to recognise them;
  • Linking them to graphemes.

Phonics is ultimately there to support children with their reading, to lead on into their writing. 

When teaching languages in schools, only introduce writing in Year 5 and Year 6.

Things to do when learning a foreign language…

  • Alphabet – be able to spell their own name, play ‘Guess the Name!’. When playing ‘Guess the Name!’, you have got to sell out the name in the language and the children have got to guess who the person is, in whom’s name you are spelling out. The person could be: teachers in the school, famous people, characters, other children in the class etc. Eventually, get the children to create their own name.
  • Chants, songs, rhymes, etc… – get the children to make up their own based upon the topic in which they are learning, along with a memorable tune, which could come from a current song in the charts.
  • Memory hooks – mobiles, posters on the wall, pictures on the wall – these will help the children to be able to visualise.
  • Tongue-twisters – make sure you know what the tongue-twisters mean before you introduce them to the children.
  • Sound boards – choose your own tunes.
  • Finger mats – building word chains.

How to practice new phonemes (sounds)…

  • Varied choral repetition – the notion of repeating and repeating, to learn how to speak and to learn new vocabulary comes from the Behaviourist theory. By allowing children to do this as a whole class, it allows children to feel involved, and to raise their self-esteem. However, a disadvantage of choral is that you can’t hear all of the children, and you get the silent children.
  • Puppet – the puppet does not speak in English but only the Modern Foreign Language in which the children are studying. The children are only allowed to speak to the puppet in the language in which is being learnt, otherwise, the puppet will not respond.
  • Accompanying mimes (created by the learners) – have fun and use ones that make children laugh. This engages the children, and they are more likely able to remember.
  • Numbered flash cards – you can use this as a ‘brain break’ – this can be ruled by the teachers, or allow the learners to be in control.\
  • Progressive questions – yes?/no?, either?/or?, what is it?

Useful vocabulary for practice…

  • Likes or dislikes – statements or questions;
  • Agree or disagree;
  • Simple opinions;
  • Uncertainty – perhaps, etc;
  • Feelings – how are you today?

In terms of other groups of phrases or words, they will be useful for:

  • Games;
  • Classroom objects or tasks;
  • Grammar and literacy;
  • Teacher language and praise;
  • Cross-curricular, e.g. maths, physical education, etc.

Listening:

Although phonology has two sides to the same coin, they are both linked.

Good modelling of pronunciation is needed – at this point, it is critical that all the children can see you face to face. The learners should then see and hear the speaker. This could then be followed up by the children looking at the way they pronounce the words, perhaps by mimicking the teacher into a mirror.

BEWARE OF SIMILAR SOUNDS!! LEARNERS WILL COPY WHAT THEY THINK THEY HAVE HEARD!!

Practise by…

  • Silently mouthing the sound/word/phrase which the learners then pronounce;
  • Listen and identify new sounds (songs, poems etc);
  • Non-verbal responses;
  • Phonics bingo;
  • Listening for cognates;
  • Listen for individual, specified words;
  • Listen for the overall meaning.
Posted in Computing, ESKA, Seminar 4

Decomposing a game in Scratch…

scratch cat

Links to the Key Stage 2 Computing Programme of Study:

Pupils should be taught to:

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts;
  • use sequences, selection, and repetition in programs: work with variables and various forms of input and output;
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs.

Session Objectives:

  • To develop an understanding of how to create a child-led medium-term plan;
  • To decompose a game and identify the short-focused tasks needed to create that game;
  • To continue to develop your subject knowledge of programming using Scratch and to have saved an example within your Scratch log in area to share with pupils;
  • To have completed Task 2 for your PSKR which is to be presented at the ESKA.

Planning a game…

This would be lesson one for your pupils. 

There are lots of different types of games you can develop using Scratch, for example, a racetrack game, pack man, flappy bird etc.

When planning a game, it is important to consider of the following:

  • The type or genre of game, e.g. a platform game, a flappy bird game, a quiz, a maze, a chasing game, a racing car game, a collection game, etc;
  • The context of your game, e.g. are you a princess avoiding/fighting dragons in a maze? Or a mouse avoiding cats?
  • Will it be a one player game or two player game or activity?
  • What backgrounds or stages will you use for your game? Will you use a background from the clip art within Scratch, import one, or draw your own?
  • What sprites will you use? Will you draw your own sprites?
  • How will you move all of your sprites including those that move automatically?
  • How will you keep score, if needed?
  • How will you keep track of lives, if needed?
  • Can you build in a system to make the game progressively more difficult?
  • What other features will you need to incorporate into your game? Will you need to identify any short-focused tasks that will help you to plan the game?

The planning tool below demonstrates how children can start with an idea for a game, and then decompose it down into separate ideas.

  • In the centre of the planning grid, outline the aim of the game, general features, etc;
  • In the grey area, decompose the game into smaller parts;
  • In the outer area, record what you already know how to do;
  • Tinker, adapt existing code…;
  • Learn new things;
  • Debug…

Here is an example of my groups plan so far…

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This is an example of our plan…

 

After completing the plan, we had to develop an outline step by step to support us in creating our game. When in the classroom this could be a co-constuctd plan between children and teacher; allowing it to be child-led and supports individualised learning and differentiation.

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After we have constructed our steps, we began to create our game on Scratch. An example of my groups can be seen below…

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Posted in Computing, Seminar 1

Introduction to different pedagogical approaches to teaching Computer Science…

Learning Objectives:

  • Have experienced tutorial based graphical programming applications such as ‘An Hour of Code’, ‘Purple Mash’, ‘2Code’ and ‘Rapid Router’ which could be useful in supporting pupils who have little experience of graphical coding applications.
  • Have reflected on the advantages and limitations of these approaches.
  • Have explored and discussed relevant academic sources linked to these approaches.

 

The Computing Programme of Study for Computer Science states that Key Stage 2 pupils should be able to:

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts;
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output;
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs.

 

Graphical Coding Applications at Key Stage 1 and Key Stage 2:

There are a range of graphical coding applications that make use of a tutorial-based approach such as An Hour of Code, Purple Mash 2Code or Rapid Router. This approach could support pupils who have little previous experience of coding using graphical coding applications.

In this session we looked at three applications that introduce coding through a tutorial-based approach. They were:

  • An Hour of Code;
  • Purple Mash 2Code;
  • Rapid Router.

In all three applications pupils are set coding tasks to complete that address key computer science objectives such as sequence, selection, repetition variables etc. in a structured, closed tutorial. They all present pupils with short challenges and limit the number of blocks that pupils can choose from to solve the problem. Schools are making significant use of this type of approach and we anticipate you may be asked to teach computer science using this type of resource.

They also contain video tutorials which can support the development of coding at KS2.

Each website also has links to further opportunities to write code in a less restricted environment which we will also consider.

An Hour of Code:

The site’s home page is located at: https://code.org/learn. (N.B. United States First Grade is equivalent to Year 2 in England and Wales, so the Grade 2-5 tab is the same as Key Stage 2).

an hour of code

Interactive Tutorials at Key Stage 1 – Kodable:

Strengths:

  • It provides examples of how to use it beforehand;
  • Doesn’t need much explaining from the teacher;
  • Interactive for the children;kodable
  • Easy access if the software is available.

Limitations:

  • Once you’ve done it a couple of times, it gets quite boring;
  • If you’ve got technology in schools – there is certain technology that will take it and certain technology that won’t;
  • Not every child would necessarily need to start at the same point.

Interactive Tutorials at Lower Key Stage 2:

To access, use: https://code.org/learn – then use the Grade 2-5 tab.flappy bird.png

The tutorial I accessed during this session was: Make a Flappy Game.

 

 

 

Follow these steps:

  1. Attach a block to the ‘when click’ block, then press ‘run’. Click or tap the screen to move Flappy to the target.
  2. Now we’ve added some ground. Attach a block to the ‘when hit the ground’ block. Your code needs to ‘END GAME’ when Flappy Crashes.
  3. The ‘when run’ block allows you to run code when your game starts. Set the level speed and flapping to the target.
  4. Flappy will fly through obstacles unless you write code to make him crash. Attach a block to the ‘when hit an obstacle’ block. Your code needs to ‘END GAME’ when Flappy crashes into the first set of pipes.
  5. Let’s add a scoreboard, and count points when Flappy makes it past obstacles. Add to the ‘when pass an obstacle’ block, and then score a point by flying Flappy through the first set of pipes. 

Strengths:

  • Introductory video to explain how to use the application ‘Make a Flappy Game’;
  • It’s more challenging for the children – step one is quite basic, then it gets harder as it goes along;
  • Straight away you’ve got that appeal as it is used as a game or with characters – quite appealing;
  • The children can visually see the code and what the ‘sprite’ is doing.

 

Limitations:

  • You would only be able to do it once;
  • Some children may get through it quicker than others;
  • Children all work on different levels – they don’t all have to start at the same point;
  • No choice of what children can do – not much ownership like in Scratch.

Purplemash 2Code:

To find 2Code once you have accessed Purplemash, type in 2Code into the search box on the top right. 

2Code

Chimp Level:

  • Haunted Scene;
  • Guard the Castle;
  • Princess and the Frog.

Quite a few schools use Purplemash – this is since the new curriculum has been inputted. Purplemash provides you with lesson plans, pre-made resources – everything is already there for you.

Strengths:

  • Video tutorials;
  • Children can have their own username and password where they can then save their work;
  • Ready made lesson plans and resources;
  • Children can visually see what they are doing – the code becomes highlighted.

Limitations:

  • It is still step by step but again, there isn’t much room for development;
  • For those more advanced children, it would be a matter of finding more difficult work for them;
  • Limited number of backgrounds or ‘sprites’.

 

Rapid Router:

This starts from your very basic, to the beginning of Secondary School – it goes from level 0 to level 109.

To access ‘Rapid Router’ go to: https://www.codeforlife.education/rapidrouter/

Rapid Router also uses ‘Blockly’ and like 2Code provides an extensive range of levels, 109 in total, that progressively introduce a range of programming concepts. Rapid Router uses the context of grocery delivery vans that are controlled by blocks of code through all of its levels.

rapid router

Strengths:

  • Real life situation so children relate to it – how people use this in the modern world;
  • Instructions to advise children what to do;
  • You have got more blocks so it can be a bit more complicated but allows children to challenge themselves to try and improve their algorithm score;
  • How can we make our algorithm more efficient;
  • Simplified;
  • Can start children off at different points – element of differentiation.

Limitations:

  • It’s quite repetitive so may not maintain interest;
  • It may be too difficult for some children.

 

What are the main benefits to Tutorial Approaches?

  • They are interactive and engaging for the children;
  • Allows children to engage in independent learning;
  • Links with maths – problem solving;
  • Good starting point for children who struggle with coding;
  • Its good with teachers because it is already there and you are not having to create your own resources – cuts down on your preparation time;
  • If you lack confidence with teaching coding, it may be easier having it on the websites we have used today.

 

What are the potential limitations to Tutorial Approaches?

  • Some of the activities are too repetitive and don’t necessarily provide room for progression;
  • If you have the whole class doing the same activity, it is hard to determine which children are understanding and which children need support.